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In-app ads to boost mobile ad spend


Greater use of rich media in ads, allied with greater app usage, will see in-app advertising spend across all mobile devices reach $7,1-billion by 2015, up from $2,4-billion in 2012’

A new report from Juniper Research says that the growth in this key segment will help to triple spend on mobile advertising by 2017. .

The report found that the more engaged the user is with the advertising material, the more likely they are to click on it and with brands experimenting with using apps like Shazam to increase the interactivity of their ads, engagement with mobile advertising will rise. Innovative brands are using rich media ads not only to draw consumers in with highly appealing experiences, but also to adapt adverts to meet their business needs. This could mean adding a map of nearby stores to an ad or even a button which dials a sales line so the user can discuss their needs.

Consumers are spending ever more time using apps on their smartphones and tablets and it is crucial to ensure that marketing material is adapted for mobile. However, while some brands have been willing to experiment with mobile advertising, there are many more that have yet to even develop a suitable mobile website. These brands risk missing a key opportunity to reach consumers; critical when you consider that mobile has higher response rates than those seen elsewhere.

”Mobile advertising gives marketers the chance to reach consumers on a more personal level than any other type of advertising,” says report author Charlotte Miller. “Creating immersive and entertaining experiences to attract the attention of the consumer is essential for marketers wanting to take advantage of the massive increase in app usage.”

Other key findings from the report include:

  • North America and Western Europe to account for 60% of total advertising spend by 2017.
  • Advertising spend on Mobile Messaging to increase 8-fold by 2017.