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Vega to offer new gaming degree

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South Africa is believed to have a gaming industry worth R 2,5-billion with a positive growth projection which is set to reach R3,3-billion in 2017 as business looks to gamification strategies.
On an international scale gamification has become a core principle in business with companies such as Microsoft using gamification to motivate employees to do bug testing and improve language translations in their software.
Vega School, a division of The Independent Institute of Education (The IIE), will introduce a Bachelor of Computer and Information Sciences in Game Design and Development into its 2017 academic calendar, making it one of the first degrees of its kind in South Africa.
The degree will provide students with the necessary knowledge and expertise to pursue a career in game design and development, allowing them to create gaming content for everything, from home consoles and computers and other platforms such as mobile phones and other hand held devices.
The three-year degree is industry focused and will equip students with the knowledge necessary to create two-dimensional and three-dimensional games. Students will have the ability to be employed in business as a developer for gamification applications, business applications and mobile apps, or to consider an entrepreneurial route in designing and developing their own games.
“Making games is a ‘fun’ science which requires lots of dedication while dealing with complex mathematics, real-time coding, cutting-edge digital art and high fidelity sound,” says Vega national marketing manager Nicky Stanley. “Our programme thus facilitates the development of a well-rounded game designer and developer; with a balance of graphic and visual design for games combined with significant programming and database skills, knowledge and insight that will enable our students to find employment in business enterprises as well as further studies in IT or design.”

  • Damien Roux

    Great initiative! Healthy competition in business can motivate employees, attract talent, create a cooperative atmosphere and increase productivity. That’s what we do at Drimlike and we are getting very positive results. Our campaign #SolvedWithGame is also talking about it. Making games isn’t as fun as it sounds. Sometimes we are facing big challenges! 🙂