The business case for gamification

Over the past several years, gamification, the concept of applying game mechanics and game design techniques to engage and motivate people, has found its way into the corporate lexicon, with companies scrambling to ‘gamify’ elements of their business...

Students play their way to the top …

An exciting new career sector – gaming – has been quietly growing in the country in the past few years, and has now taken off with gusto as heavyweight degree courses come onto the market to provide professionals for the industry. While in the past gamers were...

Gaming appeals to people with Asperger’s Syndrome

The Really Awesome Gaming Expo (rAge) will host the Start Up organisation as an exhibitor at this year’s expo. This organisation assists individuals diagnosed with Asperger’s Syndrome (AS) in finding and maintaining high-end employment opportunities as...

The modern influence of retrogaming

Classic games are no longer exclusively for children, and have in fact become a global and local cultural phenomenon, seeing scores of children and adults alike taking up the pastime of what is now known as “retrogaming”.

Storage capacity plays a key role in gaming

The gaming experience has changed dramatically over the decades, from the retro arcade experience of the 1970s and 1980s to the PC and the home gaming console in the 1990s. The evolution of gaming has continued to improve in quality, creating an increasingly...

Helping online gamers fight cybercrime

Gamers are used to dodging terrifying villains or having to overcome challenging obstacles of some sort in order to make it to the next level. These days, however, gamers are getting more than they are bargaining for as they are increasingly being targeted by...