Trends that will redefine the mobile gaming experience
Mobile gaming has come into its own over the past few years. Analysts say the gaming industry generated $85-billion in value in 2020, while an estimated 2,5-billion people play games on mobile devices. By Rami Osman, director for corporate sales and marketing at...
How fitness can step up your gaming
From everyday enthusiasts to esports professionals, the gaming industry surged in 2020. This growth also increased competition, challenging esports’ premier athletes and novice gamers alike to find ways beyond the screen to level up their play. Enter Jasper Schellens,...
How private clubs can join Mind Sports South Africa (MSSA)
Mind Sports South Africa (MSSA) is the national federation for Board games, Card games, Esports, and Wargames. MSSA promotes all the different disciplines equally, although each affiliated club may pick-and-choose which discipline it wishes to promote in its club....
Kaspersky iHub, G-Core Labs team up to support gaming startups
Kaspersky Innovation Hub (iHub) and edge cloud provider G-Core Labs have joined forces to search for and support promising gaming projects. The partnership between the global companies will provide expertise, infrastructure and resources to prospects that have the...
Global gaming PC shipments set for 25% growth
As one of the few sectors that have been booming amid the coronavirus outbreak, the video games industry has witnessed a significant jump in gaming equipment sales this year. With millions of people spending more time indoors and online amid the Covid-19 pandemic,...
Taking console gaming to the masses
The Covid-19 pandemic has done for gaming what sunshine and beaches did for ice cream, writes Andrew King, senior product manager: visual communications at Vox. The global video game market is expected to top more than $200-billion by 2023. And when it comes to prize...
Driving innovation in tech through PC gaming
The personal computer (PC) gaming industry is one of the most innovative technology industries. Its impact on culture, social networking and most importantly entertainment cannot be understated as it provides an immersive experience to more than 2 billion gamers...
All that gaming during lockdown could help you land your next role
Prior to Covid-19, people were already talking plenty about their "work" and "life" buckets - how to keep productivity and play in balance - even separate from one another. Now, it's safe to say the pandemic has intertwined the two forever. Lyndy van den Barselaar, MD...
The road forward for gaming
President Cyril Ramaphosa announced in a national address on Saturday evening on 15 August 2020 that a number of South Africa’s lockdown regulations will be relaxed as the country moves to a level 2 lockdown from midnight on Monday (17 August 2020). Mind Sports South...
ASUS debuts dual-screen ROG Zephyrus Duo 15
ASUS Republic of Gamers (ROG) has launched the ROG Zephyrus Duo 15 in South Africa, addressing serious gamers, streamers and professional creators. The ROG Zephyrus Duo 15 integrates two displays in an ultra-slim form factor to bring a new dimension of versatility to...
MTN launches MTN Arena mobile gaming platform
MTN has launched an offering for avid gamers: through MTN Arena, the companies is bringing the world of competitive gaming to the casual mobile gamer along with daily, weekly and monthly mobile tournaments - and the chance to win a share of R100 000 in prize money...
Independent games to publish under EA Originals label
Electronic Arts has revealed three new EA Originals games, and confirmed a new partnership with Final Strike Games. Hazelight Studios' It Takes Two, Zoink's Lost in Random and Final Strike Games' Rocket Arena will be published under the EA Originals Label. EA also...